 Image | |  Name | | |  Learn | | |

| Advanced Cloth Armor Proficiency I
Allows you to Advanced Cloth Armor Proficiency. | 9 | Auto Learn |
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| Advanced Spellbook Training I
Allows you to use spellbooks skillfully. | 9 | Auto Learn |
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| Advanced Orb Training I
Allows you to use orbs skillfully. | 9 | Auto Learn |
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| Root of Enervation I
Decreases the movement speed of the target within a 25m radius for 25Sec~35Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Herb Treatment I
Uses 1 Lesser Odella Powder to recover your HP by 262. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Mana Treatment I
Uses 2 Lesser Odella Powder to recover 103 MP instantly and then recover 29 MP every 3Sec for 10Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Summon: Fire Spirit I
Summons a fire spirit. | 10 | Skill Book |
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| Command: Thunderbolt Claw I
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
| 10 | Skill Book |
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| Flight: Boost MP
Boosts MP recovery rate by 10 while flying. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Strengthening Spirit: Armor of Light I
Increases Magic boost by 500, Attack Speed by 10%, Move speed by 10%, Physical Defense by 10%, and Physical, Magic attack by 70% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 50 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Strengthening Spirit: Armor of Darkness I
Increases Magic boost by 500, Attack Speed by 10%, Move speed by 10%, Physical Defense by 10%, and Physical, Magic attack by 70% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 50 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 10 | Skill Book |
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| Summon: Wind Spirit I
Summons a wind spirit. | 13 | Skill Book |
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| Chain of Earth I
Inflicts 28 earth damage on a target within a 25m radius, decreases its movement speed for 10Sec~15Sec, and deals additional 25 damage every 3Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 13 | Skill Book |
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| Summon: Energy of Fire I
Summons 2 energies of fire and inflicts magical fire damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 13 | Skill Book |
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| Summon: Earth Spirit I
Summons an earth spirit. | 16 | Skill Book |
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| Dispel Magic I
Removes 1 normal magical buffs from the target. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 16 | Skill Book |
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| Erosion II
Inflicts 131 magical earth damage on a target within a 25m radius of you, and deals further 114 damage every 3Sec for 15Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 16 | Skill Book |
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| Element Replenishment I
Recovers the spirit’s HP by 418 with your own HP. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 16 | Skill Book |
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| Stone Skin II
Forms a protective shield for 5Min that can absorb damage with the probability of 100% whenever you receive Attack. If you are attacked by a PC, you suffer less extra damage. (The protective shield absorbs 439 damage each time and remains effective until it absorbs a total of 439 damage.) The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 16 | Skill Book |
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| Summon: Wind Servant I
Summons 2 Energies of Wind to inflict magical wind damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 19 | Skill Book |
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| Summon: Water Spirit I
Summons a water spirit. | 19 | Skill Book |
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| Command: Wrath Position I
Commands the spirit to use its boost skills. Spirits have skills that boost their stats.
| 19 | Skill Book |
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| Body Root I
Binds the target within a 25m radius for 6Sec~8Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 20 | Stigma |
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| Vitality Absorption I
Inflicts 279 magical fire damage on a target within a 25m radius of you, and absorbs 50% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 20 | Stigma |
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| Herb Treatment II
Uses 1 Regular Odella Powder to recover your HP by 366. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Skill Book |
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| Mana Treatment II
Uses 2 Regular Odella Powder to recover 185 MP instantly and then recover 37 MP every 3Sec for 10Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Skill Book |
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| Summon: Fire Spirit II
Summons a fire spirit. | 22 | Skill Book |
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| Stone Shock I
Inflicts 181 magical earth damage on a target within a 25m radius of you, and puts it in the Knocked Back state.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Skill Book |
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| Enmity Swap I
Switches the Enmity toward you of a target within a 15m radius with its Enmity toward your spirit.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Stigma |
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| Strengthening Spirit: Armor of Light II
Increases Magic boost by 550, Attack Speed by 10%, Move speed by 10%, Physical Defense by 11%, and Physical, Magic attack by 75% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 70 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Skill Book |
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| Command: Erosion I
Commands the spirit to use its attack skill. Each spirit has a skill that inflicts element-specific sustainable damage on the enemies, decreases their defense to the elements, and increases their item drop rate.
| 22 | Skill Book |
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| Strengthening Spirit: Armor of Darkness II
Increases Magic boost by 550, Attack Speed by 10%, Move speed by 10%, Physical Defense by 11%, and Physical, Magic attack by 75% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 70 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 22 | Skill Book |
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| Wide Erosion I
Instantly inflicts 89 magical earth damage on a target within a 25m radius and other enemies within a 15m radius of the target, and inflicts additional 78 damage every 3Sec for 30Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Skill Book |
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| Advanced Spellbook Training II
Allows you to use spellbooks skillfully. | 25 | Skill Book |
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| Summon: Energy of Land I
Summons 2 Energies of Land to inflict magical earth damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Skill Book |
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| Enhance Weakening Magic I
Lowers the attacking target’s resistance to weakening magic. | 25 | Skill Book |
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| Chain of Earth II
Inflicts 40 earth damage on a target within a 25m radius, decreases its movement speed for 10Sec~15Sec, and deals additional 35 damage every 3Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Skill Book |
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| Disenchantment Blaze I
Removes up to 3 buffs from the target, and inflicts 209 damage per buff removed.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Stigma |
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| Flight: Blessing of Spirit God I
While flying, increases Knowledge by 10, DEX by 10, and Flight Speed by 33%. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Skill Book |
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| Advanced Orb Training II
Allows you to use orbs skillfully. | 25 | Skill Book |
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| Summon: Energy of Fire II
Summons 2 energies of fire and inflicts magical fire damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Skill Book |
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| Vitality Absorption II
Inflicts 332 magical fire damage on a target within a 25m radius of you, and absorbs 55% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 25 | Stigma |
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| Stone Skin III
Forms a protective shield for 5Min that can absorb damage with the probability of 100% whenever you receive Attack. If you are attacked by a PC, you suffer less extra damage. (The protective shield absorbs 711 damage each time and remains effective until it absorbs a total of 711 damage.) The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 28 | Skill Book |
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| Summon: Earth Spirit II
Summons an earth spirit. | 28 | Skill Book |
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| Fear I
Forces a target within a 25m radius of you to turn into a fire spirit for 8Sec~15Sec and strikes it with Fear. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 28 | Skill Book |
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| Element Replenishment II
Recovers the spirit’s HP by 850 with your own HP. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 28 | Skill Book |
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| Erosion III
Inflicts 173 magical earth damage on a target within a 25m radius of you, and deals further 151 damage every 3Sec for 15Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 28 | Skill Book |
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| Command: Disturbance I
Commands the spirit to use its attack skill. Each spirit has a skill that inflicts element-specific damage and weakening effect.
| 28 | Skill Book |
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| Magic Blocking I
Silences the target within a 25m radius for 6Sec~8Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 28 | Stigma |
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| Mudra of Submission I
Removes the time required to cast Summon for 10Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Skill Book |
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| Summon: Wind Servant II
Summons 2 Energies of Wind to inflict magical wind damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Skill Book |
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| Summon: Water Spirit II
Summons a water spirit. | 31 | Skill Book |
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| Disenchantment I
Removes 3 Regular magical buffs from a target within a 25m radius of you and from the enemies within a 25m radius of the target. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Skill Book |
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| Concentration II
Boosts Concentration by 50. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Skill Book |
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| Disenchantment Blaze II
Removes up to 3 buffs from the target, and inflicts 338 damage per buff removed.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Stigma |
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| Vitality Absorption III
Inflicts 388 magical fire damage on a target within a 25m radius of you, and absorbs 60% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 31 | Stigma |
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| Spirit Absorption I
Consumes your spirit’s maximum MP by 20% to recover your MP by 25%. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Herb Treatment III
Uses 1 Greater Odella Powder to recover your HP by 485. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Mana Treatment III
Uses 2 Greater Odella Powders to recover 274 MP instantly and then recover 45 MP every 3Sec for 10Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Summon: Fire Spirit III
Summons a fire spirit. | 34 | Skill Book |
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| Weaken Spirit I
Inflicts 401 magical wind damage on a target within a 25m radius, and deals additional 349 damage if the target is a spirit.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Stigma |
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| Command: Wall of Protection I
Commands the spirit to use its magical buff. Each spirit gives its own effect to its allies within a 15m radius.
| 34 | Stigma |
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| Stone Shock II
Inflicts 254 magical earth damage on a target within a 25m radius of you, and puts it in the Knocked Back state.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Strengthening Spirit: Armor of Light III
Increases Magic boost by 600, Attack Speed by 10%, Move speed by 10%, Physical Defense by 12%, and Physical, Magic attack by 80% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 90 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Strengthening Spirit: Armor of Darkness III
Increases Magic boost by 600, Attack Speed by 10%, Move speed by 10%, Physical Defense by 12%, and Physical, Magic attack by 80% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 90 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 34 | Skill Book |
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| Wide Erosion II
Instantly inflicts 117 magical earth damage on a target within a 25m radius and other enemies within a 15m radius of the target, and inflicts additional 102 damage every 3Sec for 30Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Skill Book |
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| Summon: Energy of Land II
Summons 2 Energies of Land to inflict magical earth damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Skill Book |
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| Summon: Wind Spirit III
Summons a wind spirit. | 37 | Skill Book |
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| Chain of Earth III
Inflicts 52 earth damage on a target within a 25m radius, decreases its movement speed for 10Sec~15Sec, and deals additional 46 damage every 3Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Skill Book |
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| Fear Shriek I
Transforms enemies within a 15m radius of you into Fire Spirits for 13Sec~18Sec, and puts them in the fear and movement speed reduction states.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Stigma |
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| Summon: Energy of Fire III
Summons 2 energies of fire and inflicts magical fire damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Skill Book |
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| Vitality Absorption IV
Inflicts 431 magical fire damage on a target within a 25m radius of you, and absorbs 65% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Stigma |
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| Magic Combustion III
Removes up to 3 buffs from the target, and inflicts 375 damage per buff removed.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 37 | Stigma |
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| Cloud of Curse I
Instantly inflicts 745 magical earth damage on a target within a 25m radius and other enemies within a 25m radius of the target, and inflicts additional 648 damage every 6Sec for 54Sec. In addition, whenever the target uses magical attack on you, it suffers damage corresponding to 5% of its maximum HP. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Skill Book |
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| Stone Skin IV
Forms a protective shield for 5Min that can absorb damage with the probability of 100% whenever you receive Attack. If you are attacked by a PC, you suffer less extra damage. (The protective shield absorbs 928 damage each time and remains effective until it absorbs a total of 928 damage.) The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Skill Book |
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| Advanced Spellbook Training III
Allows you to use spellbooks skillfully. | 40 | Skill Book |
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| Insignia of Hide I
Puts group members within a 20m radius of you into the basic hide mode for 30Sec, during which they cannot move.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Stigma |
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| Summon: Earth Spirit III
Summons an earth spirit. | 40 | Skill Book |
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| Weaken Spirit II
Inflicts 454 magical wind damage on a target within a 25m radius, and deals additional 395 damage if the target is a spirit.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Stigma |
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| Enhance Weakening Magic II
Lowers the attacking target’s resistance to weakening magic. | 40 | Skill Book |
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| Command: Detonation Claw I
Commands the spirit to use its attack skill. Each spirit has an element-specific strike skill.
| 40 | Skill Book |
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| Element Replenishment III
Recovers the spirit’s HP by 1416 with your own HP. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Skill Book |
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| Advanced Orb Training III
Allows you to use orbs skillfully. | 40 | Skill Book |
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| Erosion IV
Inflicts 221 magical earth damage on a target within a 25m radius of you, and deals further 193 damage every 3Sec for 15Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 40 | Skill Book |
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| Vitality Absorption V
Inflicts 464 magical fire damage on a target within a 25m radius of you, and absorbs 70% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 41 | Stigma |
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| Summon: Water Spirit III
Summons a water spirit. | 41 | Skill Book |
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| Magic Combustion IV
Removes up to 3 buffs from the target, and inflicts 411 damage per buff removed.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 42 | Stigma |
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| Curse: Fire Spirit I
Transforms a target within a 25m radius into a fire spirit for 6Sec-8Sec, during which the skill puts the target in the fear and movement speed reduction states and decreases Water type defense by 100. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 42 | Skill Book |
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| Summon: Wind Servant III
Summons 2 Energies of Wind to inflict magical wind damage on a target within a 25m radius of you. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 42 | Skill Book |
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| Concentration III
Boosts Concentration by 75. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 43 | Skill Book |
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| Strengthening Spirit: Recovery I
Recovers your spirit’s HP by 100%.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 44 | Stigma |
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| Summon: Fire Spirit IV
Summons a fire spirit. | 44 | Skill Book |
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| Strengthening Spirit: Armor of Light IV
Increases Magic boost by 650, Attack Speed by 10%, Move speed by 10%, Physical Defense by 13%, and Physical, Magic attack by 85% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 110 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 45 | Skill Book |
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| Strengthening Spirit: Armor of Darkness IV
Increases Magic boost by 650, Attack Speed by 10%, Move speed by 10%, Physical Defense by 13%, and Physical, Magic attack by 85% of your spirit within a 25m radius for 10Min by consuming your DP, and recovers its HP by 110 every 6Sec. The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 45 | Skill Book |
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| [Ancient Stigma] Command: Self Destruct I
A Stigma skill of Ancient Daeva. It commands the spirit to use its attack skill by consuming its HP. Each spirit has an element-specific skill that can cause an area strike effect. It deals additional damage if the target is an Elyos or a Balaur.
| 45 | Stigma |
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| Cyclone of Wrath I
Inflicts 357 magical wind damage on a target within a 25m radius of you, and deals further 311 damage every 2Sec for 8Sec.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 45 | Stigma |
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| Shaking Earth III
Inflicts 308 magical earth damage on a target within a 25m radius of you, and puts it in the Knocked Back state.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 45 | Skill Book |
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| Vitality Absorption VI
Inflicts 514 magical fire damage on a target within a 25m radius of you, and absorbs 75% of the damage as HP.
The effect of the skill will be different from these base values, depending on the character’s level, equipped items, and other bonuses. | 47 | Stigma |
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| Summon: Wind Spirit IV
Summons a wind spirit. | 47 | Skill Book |
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| Command: Elemental Flow I
Commands the spirit to use its attack skill by consuming its HP. Each spirit has an element-specific skill that can cause an area strike effect. It deals additional damage if the target is an Asmodian or a Balaur.
| 50 | Skill Book |
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| Command: Self Destruct I
Commands the spirit to use its attack skill by consuming its HP. Each spirit has an element-specific skill that can cause an area strike effect. It deals additional damage if the target is an Elyos or a Balaur.
| 50 | Skill Book |
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